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The classic game BrickBreaker!
Team Members: Reuben Glosson
Concepts used: Nested for loops(with nested arrays)
lots of JavaFX (shape building, intersect, etc..)
Challenges overcome: Figuring out timeloops, collision, creating bounds
Video proof:https://www.youtube.com/watch?v=ayqKAgHi-90
Team Members: Reuben Glosson
Goals Achieved: Collision, correct bounds, created an array of bricks, key Listener
Goals Outstanding: making collision a little less clunky, more realistic collision