Brick Breaker Deluxe

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The classic game BrickBreaker!

Team Members: Reuben Glosson

Concepts used: Nested for loops(with nested arrays)

lots of JavaFX (shape building, intersect, etc..)

Challenges overcome: Figuring out timeloops, collision, creating bounds

Video proof:https://www.youtube.com/watch?v=ayqKAgHi-90

Team Members: Reuben Glosson

Goals Achieved: Collision, correct bounds, created an array of bricks, key Listener

Goals Outstanding: making collision a little less clunky, more realistic collision